Lead Designer | Creative Director
K’naris is a multiplayer web application made in 10 weeks by a 12-man team. As the lead designer and creative director, I wrote and updated the organic game design document and worked closely with everyone on the team to ensure the game played well and stayed on target with the initial vision.
The goal of the game is to defeat your opponent(s) and stay alive. At the center of each arena lies The Weather Orb. Whoever touches it first gets to change the weather conditions of the level.